#ifndef OCTREESCENEMANAGER_H_INCLUDED
#define OCTREESCENEMANAGER_H_INCLUDED

#include "scene/scenemanager.h"

namespace engine {
		
	namespace scene {
			
		class Octree;
		
		class OctreeSceneManager : public SceneManager {
			private:
				shared_ptr<Octree> m_Octree;
				
			public:
				OctreeSceneManager();
				~OctreeSceneManager();
				
				bool setWorldGeometry(const string& filePath);
		};
	}
}

#endif // OCTREESCENEMANAGER_H_INCLUDED
